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Entry tags:
June I Event Log
Who: Everyone! (That's right, even you)
What: The Nova Knights race against the enemy to locate and capture the loose Constellation first, while Maya and Hope find their way out of the Abyss.
When: June 8 - June 14
Where: Chalra City
🎶 Recommended Listening: You're Not Alone! - BanG Dream! 〈lyrics〉 ♪
june i event log
EPISODE 3: Shall We Dance? A Starlit Step in 3/4 Time!
June 8 - June 14
TIMELINE
6/8-6/12 Dowsing Machines+
6/8-6/14 Library: Shelving Project
6/10 Signal Boost
6/10 Escape: Pandora & Glimmer
6/11 Investigate: Flash Mobs
6/13 Capture: The Dancer
Nautis upgraded everyone's dowsing machines to track Constellation activity, although to mixed results so far. The Nova Knights made a lot of progress on the Library reshelving project, though, so three cheers for literacy!
On the 10th, Kalim and Natalia help Nautis send a signal through the Abyss, and while it takes everything they've got, it succeeds: thanks to the falling star pointing them home, Maya and Hope successfully escape the Abyss that night. They finally reunite with the other Nova Knights, and meet the two newly awakened Knights, the upbeat go-getter Nova Valorous and the somewhat contentious Nova Pastos.
Hope and Maya also have critical information to share on their return: they know for a fact that the art teacher Shelley Lustre is Prince Shellustria himself. They'll have to figure out what exactly to do with that information since they can't risk jeopardizing their own secret identities, but it's an important first step to learning more about the Harbingers.
On the the 11th, Cynthia and Jamil make contact with the loose Constellation via one of the many flash mobs in a park and get caught up in an ensemble show tunes-style number, confirming it is the Dancer. Thanks to their ability to absolutely Get Down, they learn exactly what they need in order to tame the Dancer and capture it so that they can return it to the Star Map.
Mutsumi and Dirk encounter the Dancer themselves on the 13th, and using what Jamil and Cynthia learned from their own encounter with the Constellation, they're able to successfully capture the Dancer after letting it play out its impulse. This takes the form of a simple waltz, for which music seems to simply manifest around them. Once one of them is fully in sync with the Dancer, the other Knight successfully captures it — and the confused crowd around them kind of just wanders off with only a vague impression of what just happened.
So not only did the Nova Knights save Niangniang last month, they've also succeeded in preventing a Constellation from falling into enemy hands and reuniting with two of their captive comrades. And they're just a little bit closer to a way to defeat the Abyss. Things are starting to look up for the Nova Knights.
The Nova Knights have also gained access to the Aquarium in the hideout, a spacious room mostly surrounded by a massive water tank, including from above. It's clear this was a place of importance on the ship, based on the small signs of ancient wear and tear, but at the moment the Aquarium's waters are empty of any fish. Perhaps that's to be expected when it's been buried underground for centuries.
The full mission results can be found here.
What: The Nova Knights race against the enemy to locate and capture the loose Constellation first, while Maya and Hope find their way out of the Abyss.
When: June 8 - June 14
Where: Chalra City
june i event log
EPISODE 3: Shall We Dance? A Starlit Step in 3/4 Time!
June 8 - June 14
TIMELINE
6/8-6/12 Dowsing Machines+
6/8-6/14 Library: Shelving Project
6/10 Signal Boost
6/10 Escape: Pandora & Glimmer
6/11 Investigate: Flash Mobs
6/13 Capture: The Dancer
Nautis upgraded everyone's dowsing machines to track Constellation activity, although to mixed results so far. The Nova Knights made a lot of progress on the Library reshelving project, though, so three cheers for literacy!
On the 10th, Kalim and Natalia help Nautis send a signal through the Abyss, and while it takes everything they've got, it succeeds: thanks to the falling star pointing them home, Maya and Hope successfully escape the Abyss that night. They finally reunite with the other Nova Knights, and meet the two newly awakened Knights, the upbeat go-getter Nova Valorous and the somewhat contentious Nova Pastos.
Hope and Maya also have critical information to share on their return: they know for a fact that the art teacher Shelley Lustre is Prince Shellustria himself. They'll have to figure out what exactly to do with that information since they can't risk jeopardizing their own secret identities, but it's an important first step to learning more about the Harbingers.
On the the 11th, Cynthia and Jamil make contact with the loose Constellation via one of the many flash mobs in a park and get caught up in an ensemble show tunes-style number, confirming it is the Dancer. Thanks to their ability to absolutely Get Down, they learn exactly what they need in order to tame the Dancer and capture it so that they can return it to the Star Map.
Mutsumi and Dirk encounter the Dancer themselves on the 13th, and using what Jamil and Cynthia learned from their own encounter with the Constellation, they're able to successfully capture the Dancer after letting it play out its impulse. This takes the form of a simple waltz, for which music seems to simply manifest around them. Once one of them is fully in sync with the Dancer, the other Knight successfully captures it — and the confused crowd around them kind of just wanders off with only a vague impression of what just happened.
So not only did the Nova Knights save Niangniang last month, they've also succeeded in preventing a Constellation from falling into enemy hands and reuniting with two of their captive comrades. And they're just a little bit closer to a way to defeat the Abyss. Things are starting to look up for the Nova Knights.
The Nova Knights have also gained access to the Aquarium in the hideout, a spacious room mostly surrounded by a massive water tank, including from above. It's clear this was a place of importance on the ship, based on the small signs of ancient wear and tear, but at the moment the Aquarium's waters are empty of any fish. Perhaps that's to be expected when it's been buried underground for centuries.
The full mission results can be found here.
no subject
"Great!" he says cheerfully, holding out a boba and a straw from one of the shops near the arcade. "We can totally do that, right? I mean, we have a magic space computer, so..."
no subject
"Would that it did, Sunbeam. Nautis can tell me what's operational-- what we have, but adjusting it correctly might be down to finding the physical apparatus and twisting knobs... if we're lucky. They built to last, so it can be done, but we need to determine what we have." She does, at least, take the boba tea and put it somewhere out of the way of the paper and calculations. She's not even stopping to sip it.
"-- Speaking of-- Nautis, what communication arrays do you currently have connected and operational? In Hassalean, please."
im sorry whimsical magitech bullshit is the only scifi i know how to do
"You know," Nautis says, with just the tiniest hint of a sniff in her voice, "I am a magical supercomputer. There's no need for you to be doing calculations by hand."
Rude, Natalia, that's the computer's job. But moving on! "Most of my communication arrays are offline or were irreparably damaged by the separation from the rest of the ship. Our best bet would have been the Sheliak — that was designed for sending communications through hyperspace — but most of its architecture broke apart in the...oh!"
Every screen on the console wall flashes with a little cartoon lightbulb, which then begins rotating at increasing speeds.
"The only fully functioning communication system on this ship is the Pherkad. Kind of like one of your public address systems here on Earth, but the signal isn't sonic, it's magical." What isn't, on this ship! "However, the Pherkad and the Sheliak have very similar signal processing protocols. It might require some manual patching, but it's theoretically possible to channel a subspace signal using the Pherkad system! We might run into trouble with amplification, though."
Magitech Bullshit I can bullshit! 8V
She breathes in, breathes out, and her aura pulses with Body-Temple Aspect, though it flickers and fades quickly. "And power is something I can push out in spades. Okay. We have a plan. We just have to know where to send it... And what to say."
no subject
"Does it matter a whole lot what we say?" he asks. "Can't it just be, like, 'Hey, guys, come this way'?"
no subject
"So it messes with your head. So we need something that won't get discarded as another hallucination."